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ArmA II - DayZ

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Replied by [BBF]Smiles on topic ArmA II - DayZ

So guys I've gotten pretty frustrated and tired of DAYZ mod and now finally decided I'm not going to play it until they fix the things I am seeing as problems.

Here are my opinions.

First of all, I really think there needs to be a change in the speed of zombies and the consistency. I have WASTED so much time running away from zombies... You try to go to a town to get supplies, you have no weapons no food, nothing. It's near impossible to not be scented by a zombie. So you get up and you start running, and in my experience unless you disconnect from the server you will run for freaking days! You will never loose them, because they don't bloody give up, they "sprint" as fast as you, which just sucks completely.

Secondly, the fact that you spawn with a flashlight is just ridiculous, you have nothing what so ever to protect yourself. I mean, we can not even have a melee weapon?. Like I was saying before in the instance of being chased by zombies, you will never be able to get rid of them because you have nothing to fend them back and they keep up with you.. So you really have no chance without a weapon. I liked it when we spawned with a pistol, I think players should spawn with a pistol and flashlight attachment.

Thirdly, I believe DayZ needs some kind of spawning system and friends system. Having to travel from one side of the map to the other to play with a friend is just annoying and extremely inconvenient. Especially when you do it once and die, then have to run all the way back again to find them. It's so frustrating.

My over all opinion on DayZ... I like the concept, actually, I love the concept of the Mod. But it's still very buggy and needs a lot of work. I really believe they are trying to make the game way too difficult to play and I would assume I am not the only one that is getting frustrated with a lot of things in it.

I want to like this game and I really want to play it.. But too my desires... At the moment I am just getting far too frustrated with it and am really starting to dislike this mod... A LOT. All these things that are bugging me are making me not want to play. Maybe I'll have a look at it when they bring out the final version, maybe.

I know it's still in Alpha and I really hope it pulls through and becomes a great game. I hope I can warm up nicely to the final version, but until then I don't think I will be playing at all after my experiences.
I also don't think that zombies shouldn't spawn so close to you, they should spawn further away.. I was heading for a petrol station just before, I was all good, there would've been some stuff in there. But suddenly two zombies spawned directly in front of me and I ended up getting chased out of town, because I had nothing to fend them off after just spawning. Once again, extremely frustrating.


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Former Major General of BBF
Originally joined September, 2009
19 Jun 2012 10:24 #20954

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  • [BBF]JamesIsNinja
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Replied by [BBF]JamesIsNinja on topic ArmA II - DayZ

[quote="[BBF"]SM1LE5]
So guys I've gotten pretty frustrated and tired of DAYZ mod and now finally decided I'm not going to play it until they fix the things I am seeing as problems.

Here are my opinions.

First of all, I really think there needs to be a change in the speed of zombies and the consistency. I have WASTED so much time running away from zombies... You try to go to a town to get supplies, you have no weapons no food, nothing. It's near impossible to not be scented by a zombie. So you get up and you start running, and in my experience unless you disconnect from the server you will run for freaking days! You will never loose them, because they don't bloody give up, they "sprint" as fast as you, which just sucks completely.

Secondly, the fact that you spawn with a flashlight is just ridiculous, you have nothing what so ever to protect yourself. I mean, we can not even have a melee weapon?. Like I was saying before in the instance of being chased by zombies, you will never be able to get rid of them because you have nothing to fend them back and they keep up with you.. So you really have no chance without a weapon. I liked it when we spawned with a pistol, I think players should spawn with a pistol and flashlight attachment.

Thirdly, I believe DayZ needs some kind of spawning system and friends system. Having to travel from one side of the map to the other to play with a friend is just annoying and extremely inconvenient. Especially when you do it once and die, then have to run all the way back again to find them. It's so frustrating.

My over all opinion on DayZ... I like the concept, actually, I love the concept of the Mod. But it's still very buggy and needs a lot of work. I really believe they are trying to make the game way too difficult to play and I would assume I am not the only one that is getting frustrated with a lot of things in it.

I want to like this game and I really want to play it.. But too my desires... At the moment I am just getting far too frustrated with it and am really starting to dislike this mod... A LOT. All these things that are bugging me are making me not want to play. Maybe I'll have a look at it when they bring out the final version, maybe.

I know it's still in Alpha and I really hope it pulls through and becomes a great game. I hope I can warm up nicely to the final version, but until then I don't think I will be playing at all after my experiences.
I also don't think that zombies shouldn't spawn so close to you, they should spawn further away.. I was heading for a petrol station just before, I was all good, there would've been some stuff in there. But suddenly two zombies spawned directly in front of me and I ended up getting chased out of town, because I had nothing to fend them off after just spawning. Once again, extremely frustrating.
[/quote]

Gotta find the right server's mate. All the servers I've played spawn you with a pistol, and finding your friends can be a pain if you don't know the map well, it takes some time but I dont have much of an issue connecting with friends if we plan a safe route to each other. As for Zombie chases, you're just getting to close, you gotta play it like it's real life, you don't get too close to the lion, or serial killer. I've only had 2 zombie chases ever and I've been playing for 3 weeks now. They are a HUGE pain if you get into one, but provided you play a pistol starting server, and you take your time, unless you're mobbed by 10+ it's manageanble in about 5 minutes if you go for headshots.

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20 Jun 2012 00:19 #20993

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Replied by TRIBUSH on topic ArmA II - DayZ

or if you're like me you can just snipe them from 5000 km away with 1 bullet per 10 zombies.
\\"Act that your principle of action might safely be made a law for the whole world.\\" - Immanuel Kant

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xfire&steamid - havokhanson
20 Jun 2012 07:13 #21013

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Replied by [BBF]Smiles on topic ArmA II - DayZ

What you spawn with depends on the update you have.. I am on 1.7.1.2 now and you only spawn with a flashlight.

Havok I like your style, I wish I could fi d a sniper :P

Anyway guys im gonna take a different approach to game entirely and we'll see what happens.


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Former Major General of BBF
Originally joined September, 2009
20 Jun 2012 08:54 #21025

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Replied by TRIBUSH on topic ArmA II - DayZ

i want to get this game but can't afford it at the moment, is getting a non purchased copy even worth it? i doubt it is to be honest but i want to see how Frazl likes it.
\\"Act that your principle of action might safely be made a law for the whole world.\\" - Immanuel Kant

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xfire&steamid - havokhanson
20 Jun 2012 12:17 #21064

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