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Game play footage from DayZ Standalone

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Game play footage from DayZ Standalone was created by [BBF]Zodiac13

That's right guys they have released a video dev blog talking about some of the features in the standalone.


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05 Feb 2013 03:13 #34739

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Replied by [BBF]Lue on topic Game play footage from DayZ Standalone

Everytime they started saying something that interested me they changed to a new topic and faded out... I wanted to hear how zombies were going to spawn and if it was still going to be a dead give away that people were around cause zombies were or if maybe zombies would spawn in places they dont spawn now... how many... how they would move... how they would hurt you/infect you... if its going to be harder or easier, etc etc...

Clothes are neat, I guess... but really not whats going to make or break the game for me... ive always wanted more customization options, but I don't need a barbie dress up game, either... I like that pants pockets can hold small items and clothing will be "functional" as they put it... im hoping for cold weather jackets and rain coats, too... Im hoping weather plays a big role in surviving.... raining will get you wet and therefore increase your exposure rate to cold and sickness and health/energy loss... shivers while aiming, etc...

Game looks nice and im glad to see loot spawns getting a rework done.... I hope they make loot make sense based on building types, too.... I never really felt it was realistic to find rifles and guns inside school houses and grocery stores.... (especially if it was america and not a russian province... maybe thats how they roll there)...

They could add different building times... bigger grocery stores that are like the walmarts of russia, that could have sections for guns and ammo... maybe not so much for guns but a chance to find very common ammo types like revolver and other pistol ammo and small rifle ammo.

I think military loot should always spawn military guns and not common civ guns or ammo... but in turn I think military areas should be packed with incredibly dangerous zombies and/or players hunting players.... it should be a pain in the ass to get military gear... Yeah it should be easy to find in the sense that "OH look a military base... ibet it has military weapons..." but at the same time... is it worth possibly losing everything else you have to try and snag that gear cause zombies just trapped you and 3-hit killed you or wtf mike tyson you out.

Day Z + has really made my looting difficult now... its still not TERRIBLY hard, but looting stary tents was a pain in the ass and if you got trapped in one, you were probably dead.

I think zombies should be even harder in standalone when it comes to military types... they should take more hits to kill unless you manage to face shot them where theres no protection... but i think body shots should pretty much do absolutely nothing to a military zombie...

I wanna see a high risk --> high reward system in place.... we kinda have that now, but its really not that difficult to loot military areas so long as players are not there... I think the best way to control military weapons in the standalone is to make them dangerous to get.

I wanna see some mechanics added for vehicle repair/dismantling as well... would be nice to be able to remove the good parts off of a wrecked vehicle and salvage them to put on another vehicle (RPG was talking about that the other night).

thats all i'll say for now (as my Skyrim: Dragonborn is almost done dling)
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05 Feb 2013 16:19 #34751

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