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[BBF]hisgun : Sept. 2021 Roll Call is posted on the announcement near the top of any page, click on " Read More" and follow the link. Members Only Thank you, [BBF] Hisgun.
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[BBF]hisgun : Aug. 2021 Roll Call is posted. On Announcement near the top of any page click on "Read More" and follow link. Thanks
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DayZ SA E3 game play footage and interview

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DayZ SA E3 game play footage and interview was created by [BBF]Zodiac13

This is looking amazing.







Plus several more that can be found here dayzmod.com/forum/index.php?/topic/13955...meplay/#entry1363997
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15 Jun 2013 12:47 #41767

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Replied by [BBF]Lue on topic DayZ SA E3 game play footage and interview

Animations still look really rough. Hopefully they get smoothed out. Granted, its nothing worse than the current mod, so im not really complaining any. I'm pretty excited that you can move and fire at the same time a bit more efficiently and that zombies wont be spawning based on if people are nearby. I noticed the Dean Hall zombie "showing off my boobs" zombie run animation (the one we saw in a previous dev blog where rocket was doing zombie animations).

All the guns seem to sound the same in that build they used... I'm hoping they take on a more realistic gun noise approach like the JSS mod did... those sounds are far better than current day z mod's sounds...

I like the idea of map pieces and the crafting system, but they didn't really scratch the surface of it... so we know you can purify water with tablets and put map pieces together and add attachments to weapons.. I hope theres a lot more... like toilet paper, gasoline, and empty whiskey bottles = molotovs. Or frag grenade + wire = trip wire explosive.

I would love to see some defensive construction capabilities introduced for protecting your stashes while you are offline... set shotguns up for doors opening, more beartraps, the grenade tripwire i mentioned, etc... would be awesome to one day build a fort as a clan and be able to set up defenses/turret guns, foxholes, etc. But I know this is something that would be far down the road in development. Im just hoping they are such things in mind as a target goal for players to be able to do.
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15 Jun 2013 14:32 #41771

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Replied by [BBF]Zodiac13 on topic DayZ SA E3 game play footage and interview

I dunno to me the look of the game is really good. The controls looked really responsive and I can really see us taking a more tactical approach to things. Doing raids on towns for supplies would take more time then just running to a couple buildings that we know are enterable. I like the new look of the zombies and once they get the animations to match up with the hits I can really see them being more of a challenge.
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15 Jun 2013 18:43 #41774

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