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Clan's Biggest Downfall

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Replied by [BBF] Tansen on topic Clan's Biggest Downfall

Good points, wrong title. Warding is an immensely important part of the game and you are spot on with your discussion.

Now to the kicker, the biggest downfall of the clan right now has nothing to do with warding. The absolute biggest problem is too many people trying to make calls during games when they should be listening to the team leaders. It doesn't even matter if you are right, because when you don't follow the team leader you are automatically in the wrong.

League is the ultimate in team games. You can be one fed mofo, but you are not soloing an entire team. People need to start talking less and paying attention more. We're all here to have fun, but at the same time we need to be training ourselves to be good followers and leaders.

Second biggest problem is the huge disparity in player skill levels within the clan. Not really much to do about that except help each other out with pointers before, during and after each game. This needs to happen win or lose. Just because we won doesn't mean we did everything right : )

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14 Jul 2012 01:32 #22968

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  • [BBF]StrykerMcClain
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Replied by [BBF]StrykerMcClain on topic Clan's Biggest Downfall

I got to "The current "meta" is that no one has to worry about wards except for the support" Before I stopped.
I ward constantly. Being a main AP mid, I'm terrified of junglers and try to always keep one side warded so I have a "Safe Side" to play closer to. Even into mid game, I'm already very well aware that wards /should/ be everyone job. Of course, my build with Ryze is really flexible, so usually there is always room for a ward or two, but that's just me.
Now I'll continue to read.

Eh. Yeah. Common Game knowledge is that wards win games. Not that everyone plays by it, but whatever. Bads will be bads. Learn to work wards into your builds. Go kill the big wolf. Congrats, now you have enough cash to potentially win a team fight.

Also, Tansen, I'll have to both agree and disagree with you.
The biggest problem this clan has is skill gaps in players. As you said, not much can be done. The problem arises when everyone isn't on the same page.
Having someone to "Call the shots" isn't necessary. Everyone should know what to do when. Basically all players on a team should have enough game knowledge to know, for instance "Our team has a strong level one. We should invade." Then ask the team. If everyone is equal in their game knowledge, everyone will automatically agree.
If you listen to interviews with M5 and the different CLG teams, or even dignitas, and ask them who calls the shots, their answer will be "Everyone." I've heard them several times. If you watch streams of people like Scarra or Voyboy when their in the 2k elo range, noone has to "Call shots" because they all know what to do and how the game works.
It's like you said, it's a team game. There is no "I" in team. Noone is designated lead once you roll into a solo queue game. You have to know enough to fend for yourself and hope others are just as smart, and understand how to game works.

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14 Jul 2012 02:02 #22970

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Replied by [BBF] Tansen on topic Clan's Biggest Downfall

We're not talking about solo q, and we absolutely have to have someone calling the shots because of our disparity in skill levels. When we get a team together that has 100+ games played together we won't need someone to make the calls, until then what I posted above holds true.

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14 Jul 2012 02:18 #22971

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Replied by [BBF]BigBean on topic Clan's Biggest Downfall

Gonna pop in here. Yes, wards win games. Im guilty of this myself. Everyone should buy wards at some point in the game. One thing I'll disagree with here is the AD Carry buying wards early-game. If your support isnt doing it, then yes by all means. But I'll repeat the last point I made on the topic: The most wards a bot lane needs to have place early game is 2 at a time. Starting at 3 minutes with lane-phase generally ending around 20 (often earlier), 11-12 wards early game, not counting in small periods when your wards run out. Thats 825-900 gold total for wards. With GP10+assists+plus last hitting when your carry B's, I honestly dont see the issue there. On the other side, spending that 900 gold on wards if you're the carry is going to put you ~900 gold behind the enemy carry, who is NOT going to be buying wards. I'm sorry, but that is more than half a BF Sword. I'm not saying that theres no situation where the carry shouldnt buy a ward early game...I'm saying that its unrealistic that it should happen in every game. Mid game-late though? Everyone who has a slot in their inventory should be warding.

As for one person calling the shots: You need to understand that this is a new section of the clan. We all haven't been playing together for years. For the most part simply expecting everyone to do what the 1st Lieutenant says every time is just silly. Most people who disagree with your decision are going to ignore you and go do their own thing anyways. The absolute best case scenario is everyone having a deep enough knowledge of the game to know what they should be doing in each situation, with the Lieutenant there to "call the shots" when an unexpected or odd situation arises. Again, this is going to take some trust. You cant just slap on a badge and expect everyone to trust every decision you make, it does not work that way.

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14 Jul 2012 06:13 #22975

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Replied by [BBF] Tansen on topic Clan's Biggest Downfall

See that's the problem, we have individuals tasked with leading, so everyone else needs to suck it up and follow.

I'm guilty of it as well on occasion, and it usually bites me in the ass. However, some people do it nonstop and that bites the team in the ass almost every time.

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14 Jul 2012 08:04 #22977

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Replied by [BBF]Byrn on topic Clan's Biggest Downfall

The clan has roles and or ranks for a reason, and at least part of the reason is to designate people to make calls for strategic purposes etc. and others to follow and work out issues later as a team. There is a reason the military uses a similar strategy....cause it works! Now in my understanding, if you don't follow your higher ups, then "Your Captains roll is to lead you to victory to take charge and keep everyone motivated during the game. If your Captain makes any mistakes or making wrong choices in game please come to me after the game and i will look into it." under the Group teams post would say that the exact thing you should do is follow your leader or Lieutenant in this case and if you have a problem with it, take it up with WackkyWang or Coop after the fact if you can't work it out with your captain or Lieutenant......but maybe I'm wrong?

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14 Jul 2012 13:50 #22990

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  • [BBF]StrykerMcClain
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Replied by [BBF]StrykerMcClain on topic Clan's Biggest Downfall

I think that this:

"You cant just slap on a badge and expect everyone to trust every decision you make, it does not work that way."

Even as a full member, there are a lot of people I don't know. Unless I understand that someone actually knows what they're doing, I'm going to go about things the best way I can.

The only real exception to this for me, is the ranked teams. In that case, listen to your designated leader. By this time you should know them well enough to know if they should be listened to anyway. For instance, James is pretty kick ass, and knows the game well enough that anything he tells the team to do is probably correct, and thus I'm probably already doing it anyway XD

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14 Jul 2012 14:18 #22991

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Replied by [BBF]ShadowTeCK on topic Clan's Biggest Downfall

www.clanbbf.com/Thread-try-hard-mode

The second half of this thread goes right back to this and as [BFF] and [R] I am sure we have all "R&U" this right here.

Back on topic to wards now?
14 Jul 2012 17:26 #23004

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Replied by [BBF]Fel Dong on topic Clan's Biggest Downfall

I agree about warding and sometimes catch myself not buying enough. still something I'm trying to work on.

I feel like the games I am in with clan members, the reason we loose is because we throw games.
the way we throw them is by 1 individual trying to go man-mode and be a hero.
Examples:
-people trying to ward enemy jungle when team is not with them.
-trying to gank alone without vision
-trying to push a lane or take a tower without vision or knowledge of where the enemy is
-trying to steal enemy jungle without calling for laner assistance (I do this too much)
-pushing lanes instead of stalling them for gank opportunities
-trying to split push when you don't have global "R", tele, or good mobility

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14 Jul 2012 22:29 #23012

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